Wolf Run is a fast-paced, side-scrolling game I created from scratch in Construct 3. Inspired by the platformers I loved growing up—Sonic, classic Disney games, and Tom & Jerry—it follows a wolf racing to escape a raging forest fire.

As my first-ever game, I handled every aspect of development, from coding and mechanics to level design and balancing. The visuals are simple vector art, a bit different from my usual style but still carrying my personal touch. This project was built through a mix of self-guided learning, tutorials, and guidance from my Game Design class at EWU.

Wolf Run marks a major milestone in my creative journey, blending my passion for movement, storytelling, and game design into an interactive experience.

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